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I always knew the dwarves would save me

February 25th, 2008 by mikeleon

Drawing hud elements in a 3d world is a lot easier with code like the stuff found here.  A lot easier than trying to figure out the math to switch the camera and view vectors, offset the polygon to the right part of the screen, and then make sure that the polygon maintains the same size while being close enough that it doesnt get pushed behind a wall….   I bet the axe helped…

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